Tricia Duryee is with paidContent.org and I had the pleasure of meeting her at a Glu press event in San Francisco. In any case, she interviewed Gonzague de Vallois of Gameloft about the state of mobile gaming and he had some interesting things to say.
Back when QuicklyBored first started, we were 100% mobile gaming. The industry was in a terrible state. The industry was bogged down with heavy royalty payments, inefficient distribution and seemingly never ending porting.
This is starting to change. The industry is now blessed with perfect distribution models such as the iPhone App Store, as well as innovative technologies such as Google’s Android. On top of that, there are platforms such as N-Gage which are developing graphically intense games to match the high power hardware they’re putting out.
Continue reading about the current state of the mobile gaming industry