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The state of the mobile games industry 2008



Tricia Duryee
is with paidContent.org and I had the pleasure of meeting her at a Glu press event in San Francisco. In any case, she interviewed Gonzague de Vallois of Gameloft about the state of mobile gaming and he had some interesting things to say.

Back when QuicklyBored first started, we were 100% mobile gaming. The industry was in a terrible state. The industry was bogged down with heavy royalty payments, inefficient distribution and seemingly never ending porting.

This is starting to change.
The industry is now blessed with perfect distribution models such as the iPhone App Store, as well as innovative technologies such as Google’s Android. On top of that, there are platforms such as N-Gage which are developing graphically intense games to match the high power hardware they’re putting out.
Continue reading about the current state of the mobile gaming industry

Mobile gaming to get boost with Sony PSP phone

Sony will not be using the help of Sony Ericsson to develop a PSP phone. Some are saying that the concept of developing a PSP phone will be relatively simple due to the fact that PSP already includes WiFi. Personally, I really hope they change the look of the PSP before they turn it into a phone. Otherwise we’ll be looking at another N-Gage and that is not cool. Other than that, a gaming phone with the capabilities of the PSP would be really great for the mobile gaming industry. We need to move beyond what even the BlackBerry can provide in terms of gaming.

[Via Engadget Mobile]

iPhone a better gaming platform than DS/PSP?

iPhone Skateboarding
A really interesting article from BusinessWeek: is the iPhone a DS/PSP killer? Or, at least, a strong competitor? The article springs from a lengthy and rather tech-heavy post by blogger Daniel Dilger. In it, he gives a brief history of the console and handheld gaming wars and talks about where, exactly, the iPhone might fit.
Continue reading ‘iPhone a better gaming platform than DS/PSP?’