PopCap Games has announced that they will be developing a number of games for Nokia’s SNAP Mobile platform, starting with the popular puzzle game Chuzzle.
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PopCap Games has announced the launch of a new puzzle title called Bookworm.
Originally released online and on PCs, Bookworm is a puzzle game where players must build words from tiles on a grid. Words can be selected via the d-pad/cursor, triple-tap, or predictive text entry, which is exclusive to mobile phones. Longer words grant bonuses as well as special power-up tiles.
“Bookworm is very well suited for mobile phones because it can be played in short bursts of a minute or two whenever and wherever the opportunity arises,” said Andrew Stein, director of mobile business development at PopCap. “At the same time, the game also offers a great challenge for marathon word-builders since itâ€™s essentially infinite in its replayability.”
The game is available now throughout North America and the UK.
PopCap Games has announced that they have launched a custom version of Bejeweled for the Safari web browser in Apple’s iPhone.
Bejeweled was first released in 2001 and its incredible popularity spawned a host of clones as well as a new genre–the match 3 puzzler. This latest version makes use of Web 2.0 features available in Safari, and has been optimized to take advantage of the unique display and controls on the iPhone.
“We’re excited to be providing the most popular puzzle game of the 21st century to users of the most advanced mobile device yet created,” said Andrew Stein, Director of Mobile Platforms at PopCap. “We wanted to give the hundreds of thousands of iPhone users a fun, fast gaming fix - and at no cost, no less.”
The game is freely available to play by visiting PopCap’s website via the iPhone.
PopCap games has announced that they have hired Andrew Stein for the newly created position Director of Mobile Business Development.
Stein joins the company from Cingular Wireless, where he was Senior Marketing Manager of Games. He brings over dozen years of experience with him in both the wireless sector and marketing. He will manage the creation and oversight of PopCap’s North American mobile strategy, creation of new partnerships with carriers, and development, distribution, and marketing.
â€œWeâ€™re excited to have Andrew joining our management team and taking on a critical role within the company,â€ said Dennis Ryan, EVP of Worldwide Business Development at PopCap. â€œMobile devices, especially cellular phones, could well be the largest market for casual games like ours. Andrewâ€™s experience with both the business of mobile games and the production of traditional and video games is uncommon, and makes for a perfect fit with our organization.â€
On July 13th 2006, key executives from Sprint, Cingular and Amp’d Mobile will be in Seattle to judge the first ever Livepitch Onstage event. The contest is part of the Mobile Game Developers Conference. Game developers and publishers are invited to present demos or concepts of their new games to a panel of judges who can get the game published. Although there is no public voting system like the one in American Idol, the concept is similar.