
9:05 - After 12 hours of sleep last night, QB is ready to rock on day 2. Right now, everyone looks like death and they’re slowly filling in.
9:08 - Rob’s getting started by introducing how GDC mobile got started and grew. He’s now addressing his keynote premise: the first 10 years of mobile gaming.
9:10 - Freely admitting that he might be wrong on some of this stuff, but that he’s cross-checked with the elder statesmen of the industry. Also, there’s a roundtable follow-up at 11:45. Cool deal.
9:11 - Okay, 2003. Investment in mobile was huge at the time, because analysts were predicting a 2006 revenue ranging from 3.5 billion to 18 billion (!).
Continue reading ‘GDC 2007 Keynote: Robert Tercek (Live Blog!)’





Greetings from the North Pole (i.e. Canada)! While most of the QB staff is with family or playing with our new, hi-tech toys, we love mobile too much to not do some posting this holiday week. Here’s what’s going on in the mobile gaming industry during the waning hours of 2006.

Almost lost in the hubbub of Glu and Gameloft is 






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