Thomas Joos, a Belgian Multimedia Developer, has successfully ported Flash Lite to the iPhone. It is very interesting to watch his application work on the iPhone but it does not do anything for our web browsing experience. YouTube and other Flash supported sites are a large part of our internet experience and without Flash support, we’re still stuck in the WAP style browsing world.
It’s also interesting to note that Adobe has not had a successful test of Flash for the iPhone web experience. Adobe has been mildly successful so far and their CEO Shantanu Narayen said the company had a version of Flash running on an iPhone emulator (on a Mac), but not yet on an actual phone.
To find out how Joos has ported his flash application to the iPhone, take a look at his framework called b.Tween and a graphics tool called eyeGT.
The port uses a framework that sits on top of eyeGT, a graphic renderer capable of handling vector graphics and bitmaps. eyeGT allows definition of buttons, animations, hierarchical containers, color and special effects, and the like. It works on the iPhone/iPod touch as well as several other mobile devices. Joos created a framework called b.Tween that allows easy conversion of applications to ActionScript, a scripting language used for Flash development. The result is native, Flash Lite-compliant code that is passed through eyeGT for rendering.
This definitely piques my interest but I’m not about to jump for joy until it is fully embedded with web support.
[Via Silicon Alley Insider]
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