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Zump Reviewed


Zump is a great game that I picked up in Korea. The name might actually be “jump” but Koreans constantly confuse the letters ‘j’ and ‘z’. Zump is a simple one-thumb game that is extremely difficult but super fun at the same time. The game is developed by a company called Animal, but I can’t seem to find any website for them on Google. Weird.

The storyline is pretty whatever in this game. Some kid landed himself in jail, which just so happens to be filled with platforms and spikes, and he’s got to jump his way to safety. Jumps are done by pressing and holding down the action key to charge the jump, and the letting it go to leap. If you’ve held it for a short time, you’ll do a short but long jump and if you hold it for a long time, you get a high but close jump. The jumps get progressively harder to accomplish and by the end you’re performing precision jumps that only a neurosurgeon could conceive of.

I couldn’t finish the game even though I chipped away at it for about 4 months. Wow, that actually sounds really pathetic when I think about it. Ha! Anyways, I kept coming to the end of the game where there’s a jump that it insanely hard to do and I just couldn’t get the right jump power to make it. Eventually, I decided that me not finishing the game was actually planned and part of the story. “He tried to get free but hit a wall and gave up. The end.”

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