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Does the mobile gaming industry ignore gamers?

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Arjan over at the Mobile Games Blog has posted an editorial from Miklos Csemy, product manager for Impossible.

Csemy says that the mobile games industry is ignoring gamers by only releasing casual titles, that real gamers want real gameplay and not something that is played for only a minute or two and can be beaten quickly and easily.

“Casual mobile titles… seem to be often defined as games that are intended for people who play games seldom or not at all. So far this is all OK. But here the statement comes in, that perhaps the majority of mobile titles nowadays consist of casual gameplay,” Csemy writes. “Now if you do your math this must seem pretty strange: Majority of development budgets and time in the industry is spent to make games for people who are not really into gaming? What if instead the effort was spent on making all these gamers we inherited from PC and consoles attracted to mobile gaming?”

Check out the the link above to read the full editorial.

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