
We all have the same dream: Great games on mobile phones. Ok, so it may not be a dream comparable with flying a jet fighter or reclining in a hot tub of warm marzipan with Elizabeth Hurley, but at least we can agree that when it comes to mobile gaming, there’s room for visions of greatness. It makes sense, then, that when we picture that greatness, we conjure up images of the best games we’ve ever played and try to imagine them transposed to the tiny stage of a cellular phone. It may not be a hot tub filled with marzipan, but it’d be pretty damned cool to see Half-Life or Metal Gear Solid make a good transition to mobile. Console gaming is our touchstone for video game excellence, and it’s no secret that mobile games strive for that strata of success.
It might be exciting to some of us, then, that Eidos is bringing big games to small phones. With ports of Tomb Raider: Legend, Hitman: Blood Money, and Championship Manager already on mobile, Eidos is forging forth to bring more tie-ins. For those of you who aren’t already familiar with them, Eidos is a big hitter with the console market who sees a lot of revenue for the taking in the mobile world, and they’re not the only one. They’re not wrong, either; people come to big brands that they know. This is why parents with a car full of kids will be driven past a dozen perfectly good family restaurants and go that extra mile to find McDonald’s or Pizza Hut or what-have-you; it’s what they know, and they know those brands because there’s a lot of money behind making sure they do. In the gaming paradigm, Lara Croft of Tomb Raider fame holds more sway than the heroes of a thousand lesser-known titles.
The porting of great big titles to mobile devices isn’t such a bad idea, really. When it comes to the mobile gaming consumer base, more is definitely more… and the nice side product is that someone who buys Splinter Cell from their carrier’s deck will be exposed to a lot of lesser-known titles that they wouldn’t otherwise know of that are on the same deck. Big-time game ports to mobile phones could easily be excellent fuel for the small-time mobile gaming industry.
On paper, the whole thing sounds like a great plan, and a solid way to bring life to mobile gaming. In practice, it doesn’t quite work so smoothly.
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- Tomb Raider: Legend Mobile snags Best Action Game at VGA
- Eidos expands mobile presence, announces Tomb Raider
- Eidos to support console tie-ins
- Eidos reveals holiday lineup
- Eidos buys Rockpool Games
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