Tao Group (Station 35) is demonstrating its recently announced intent(R) GamePlayer platform, introducing high performance, ‘console quality’ native gaming for the mobile market. An industry first, Tao’s intent GamePlayer enables game developers, operators and handset manufacturers to provide consumers with a new type of ‘over-the-air’ (OTA) deployable mobile gaming experience, the speed and quality of which has not previously been seen outside of the dedicated gaming console market.
Furthermore, Tao’s technology allows game developers to get their games to a wider market faster and at a reduced cost, to all mobile devices, including closed devices that incorporate intent GamePlayer.
Francis Charig, Chief Executive, Tao Group comments, “Annual global mobile games market revenues are forecast to increase from some $3 billion in 2006 to over $17.5 billion in 2011*, with over 200 million active gamers.”
With the intent GamePlayer, Tao brings console level 3D gaming to all capable mobile devices and providing a portable platform for content owners, operators and carriers to maximise the return on investment in creating and deploying premium content.
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