
Our friend’s mobile games blog has posted an interview with Codeglue, a privately held company focusing on the development of games for mobile devices, like mobile phones and handheld game devices. Codeglue was founded in 2000 and is headquartered in Rotterdam, the Netherlands.
Codeglue strives for high quality and original games with a strong focus on playability, multiplayer interaction and mobile communities. Codeglue has developed games for a wide range of mobile devices, like Nintendo DS, Nokia N-Gage, PocketPC and a multitude of mobile phones.
In the interview with Arjan Olsder, Peter de Jong, CEO of Codeglue, talks about what QuicklyBored has been discussing recently: Multiplayer mobile games.
“Nowadays Codeglue creates and develops connected mobile games that empower mobile communities. In most of our games you will find community building elements like highscores, customizable user profiles, ghost racing and chats.”
On the subject of getting consumers to download more games, Peter de Jong says:
“First thing is, how do we get the consumer to browse on their mobile phone? At this moment consumers largely browse the operator decks when they just purchased a new mobile phone and they hardly return because of poor user experience.
“A second challenge is how do we improve user experience? I think mobile community portals will play a big role here. We work with most of the leading multiplayer middleware providers who are setting up these kind of portals. Codeglue supplies them with original game content.”
One of my favorite parts of the interview is when Arjan gets Peter de Jong to admit his favorite game from another publisher. What a tough question! Read the full interview here.
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