A new MMOG for mobile will be released in Korea and some are worried about the addiction of such games. Imo: The World of Magic was lauched earlier this month. In its first days, the game had over 42,000 users. The game has set records in the mobile game industry with a peak of 1000 users playing simultaneously and 3000 to 4000 new users each day.
MMOG games have already claimed the lives of some youth and Imo poses the same threats. Korean newspapers claim that as many as a dozen people have died as a result of playing MMOGs obsessively. Some say that it is a level 99 Mage that has been killing them. Kidding. Failing to sleep or eat properly has been noted as the cause of death.
Defenders of MMOGs say that the games are great social networking tools and they have become integral to Korean socializing.
The great thing about a mobile game MMOG is that users are not tied to their PCs. Being on the mobile platform means that pasty malnourished youths can play their games outdoors if they wish.
“Some users play the game even in the middle of the night. They complain they need a broader game map than we currently have,” the firm’s PR manager Park Sung-jin, told the Korea Times. “The way they play the game is beyond our expectations.”
0 Responses to “Your Brain On MMOGs”